The Daus – 2/2 – Bellist (Creates a chime) – 2 Blood Other cards available in act 1 of Encryption ![]() Tentacle Mirror – X / 2 – Mirror ? (X is the opponent’s total attack power) – 1 Bloodīell tentacle – X / 2 – Bell ringing (X is the number of times the bell rang) – 1 blood Kill the arrow-like a game.Ĭard tentacle – X / 2 – Card counter (X is the number of cards in hand) – 1 Blood Tentacles cards are strange creatures that have strange attack power or can have strange effects in it. The child (evolved) – 2/1 – Many lives and airborne – No cost sacrificing the child will become the Evolved version, and sacrificing Evolved will change it back. The child – 0/1 – Several lives – 1 blood The only way for these creatures to die is to be killed by one of the gamemaster’s creatures across the table. In the indie horror title Encryption, Many Lives is a keyword which means that a card can be sacrificed over and over again without dying. Warren – 0/2 – Rabbit Hole (spawns rabbits) – 1 Blood Strange Pupa – 0/3, Beginner – No cost as it can only evolve from Strange LarvaĪnt Queen – 2/3 – Ant Generator (Made ants) – 2 Blood Some of these cards are as scary as any D scoundrel.Įlk Fawn – 1/1 – Young and Sprinter (Sprinter moves this card if there is a slot available in the direction he is facing if possible) – 1 Blood Mantis God – 1/1 – Trifurk Strike – 1 BloodĬards with Fledgling will flip after a certain number of turns on the battlefield to transform into a bigger and better monster. RELATED: 10 Horror Manga That Are Beyond Scary Trifurked Strike means the creature strikes to its right, middle, and left when it strikes at the end of its owner’s turn, and Bifurcated means it hits only left and right and not the creature directly in front of it. ![]() There are two types of strike in EncryptionAct 1: Forked Strike and Trifurked Strike. This means that the card turns over when it’s not its owner’s turn, preventing the other player from being able to kill or access them. Like the Kingfisher above, some cards are water related. Kingfisher – 1/1 – Suspended in water and air – 1 Blood Mothman – 7/3 – Airborne – Can only be evolved from other maps, so it doesn’t cost Turkey Vulture – 3/3 – Airborne – 8 bones Pie – 1/1 – Airborne and Hoarder (Hoarder allows players to get a random item) – 2 Blood Players should consider flying creatures when building decks in this game.īullfrog – 1/3 – Mighty Leap (similar to reach in Magic: the Gathering) – 1 Blood ![]() Airborne creatures hover over other creatures or obstacles and deal damage directly to the opposing player unless blocked by a creature with Mighty Leap. Mighty Leap is a keyword that allows non-flying creatures to block and attack air creatures. Worker ant – X / 2 (X is the total number of ants in the field) – 1 blood ![]() The card’s name is first, followed by its power and health, then any special attributes it has, and followed by its cost. Players can collect them in trades, landing on card-shaped points on the map or starting with them. While the above are special cards, players can catch other creatures as well, each with their own casting cost and special abilities. After purchasing the skins, players will need to transport them to their decks until they encounter an NPC who wishes to purchase them with cards. There are three types of skin cards in this indie horror title they are bought from the trader with teeth. A bone is created whenever a player’s creature dies for any reason. Stinky is a 1/2 which costs 2 bones, the other currency used to summon creatures. The Stink Bug forces players to stand up from their seats just like when they are solving Encryptionis a clock puzzle to put in their decks, but it’s worth it. Yet another card players can get in the first act that will have something to say for itself. Its chatter adds to the scary aura of Scryption as well as the spooky sound design of this horror title. This little hairy weasel is a 1/3 which costs 1 blood. The Stoat card is one of the few talking cards that players will encounter during a game of Encryption.
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